Mobile Internet Phenomena Preview: Mobile Gaming is a Battle Royale!

By Cam Cullen, VP of Government Solutions February 14, 2020

Mobile gaming has evolved from Facebook-oriented games like Farmville (remember that one!) to real-time strategy games like Game of War and Clash of Clans, to a new level of prominence now with the popularity of the Battle Royale and MOBA games. However, gaming today does not generate a lot of traffic (outside of downloads), so does gaming really matter for...

Topics: Pokemon go, Mobile internet phenomena, Pubg, Fortnite, Gaming, Cloud gaming

Building for Phenomena Networks

By Trish Crompton, Senior Product Marketing Manager February 12, 2020

2020 marks a lot of things for a lot of people – new year, new decade – but at Sandvine, it marks the 10th year of the Global Internet Phenomena Report. Since its inception, the report has established Sandvine as the ultimate authority of internet traffic trends. These trends drive network operators’ strategies for delivering and monetizing their network...

Topics: Video, Video streaming, Global internet phenomena, Internet phenomena, Active network intelligence, Gaming, Social media, Social sharing, Cloud gaming, Activelogic

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